This is a 3d Platformer game that I created for GDevelop's Weekend Game Jam #4. The goal is to gather resources to build platforms before the one you're standing on disappears. Go for a high score!


Controls (Mouse & Keyboard ONLY):

WASD = Move

SPACE = Jump

E = Build

M = Menu


GDgames Link:

https://gd.games/whispermg/a-way-forward


Tips:

Resources will only spawn on a platform when you are standing on it.

Platforms turn red while you are touching them. If you are not touching the platform, it will not get any closer to disappearing.


Dev Notes

I first want to say that I have pretty much no idea what I'm doing in gamedev and this was real ambitious thinking I could make a game such a small amount of time, so I'm pretty proud of the final product and really hope you enjoy it.  (Also if anything is broken, I apologize in advance hehe).

That being said, I try to be realistic when evaluating my own work and it's clear that A Way Forward is more of a prototype than a full game at this point. I like the core mechanic because I think it's easy to understand and build upon. To start, I would love to spend time on making custom art and music for the game - although with the Start with a Starter theme for this Jam, we'll just say I was "staying true to the template" lol. I would also like to experiment with abilities, powerups, sprint, double jump, platform variety, and overall game speed/flow. On top of that, this game just needs polish and juice that would instantly make it a more enjoyable experience (but who had time for that this weekend ya know).

I have no plans at this point to push this any further, but if it gets solid feedback I'd definitely be open to improving the game.

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